Sunday, February 5, 2012

Hold still you git!

The witches held up my Deff dread for too long. I ended up conceding the game after 4 turns. The game took a great deal longer than I had anticipated (over 3 hours for an 1850 game). There were many combats and loads of dice on both sides that slowed the pace to a crawl....

Still, I had a good time and I hope to play the DE again.

Funny thing about the witches, that darn net makes my deff dread lose an attack! 

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