Sunday, February 5, 2012

The Deffkoptas arrive!

The Warphead leads the sluggas to their doom...

Scratch two transports.

OK, I managed to knock out the DE transports, but the witches inside ended up tying up my Deff dread for the rest of the game.

The Kannons line up..,

My kannons hit less than 1 time in 3 that game... some cross eyed grots are destined to become ammo for the Shokk Attack Gun.

Battle Vs Dark Eldar

So, I had a chance to play my friend Jordan's DE. Nearly the whole army has FNP, so I knew it would be an uphill struggle.

Thursday, January 19, 2012

40k 6th Edition Leak

So I happened to lay my hands on the alleged 6th edition rules for WH40k.

I've read through then a few times now and I am hopeful that these truly represent the rules Games Workshop is working on.

I am very pleased with the changes in general. I believe that the changes to assault will add tactical depth to the game. The ability to get the jump on an opponent who is locked in combat will make for some very nifty ambushes.

The reduction of due rolls will also tend to speed things up tremendously.

Here's hoping these rules are the real McCoy...

New Mega Boss!

I recently picked up a Ghaz model in order to convert a new warboss in Mega Armour. I drilled a hole in the bottom of the Shoota to hold a magnet to which I can attach a combi-Skorcha.

I also green stuffed a peak hat and added an exhaust port and boss pole on the back.